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| abstract IEnumerable< double > | GetChannelRMS () |
| | The RMS amplitude of each channel More...
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| abstract int | Read (float[] data, int offset, int count) |
| | Copy count samples into the Data buffer, starting at offset. More...
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| abstract void | Reset () |
| | Sets this internal state of this stream to the initial state More...
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| abstract void | Seek (int position) |
| | Seek to the indicated position in the stream More...
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| void | Initialize () |
| | Perform any calculations necessary to prepare the Stream More...
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Definition at line 5 of file SynthStream.cs.
◆ _Initialize()
| virtual void BGC.Audio.SynthStream._Initialize |
( |
| ) |
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inlineprotectedvirtual |
◆ GetChannelRMS()
| abstract IEnumerable<double> BGC.Audio.SynthStream.GetChannelRMS |
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| ) |
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pure virtual |
◆ Initialize()
| void BGC.Audio.SynthStream.Initialize |
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| ) |
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inline |
◆ Read()
| abstract int BGC.Audio.SynthStream.Read |
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float [] |
data, |
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int |
offset, |
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int |
count |
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) |
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pure virtual |
◆ Reset()
| abstract void BGC.Audio.SynthStream.Reset |
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| ) |
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pure virtual |
◆ Seek()
| abstract void BGC.Audio.SynthStream.Seek |
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int |
position | ) |
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pure virtual |
◆ initialized
| bool BGC.Audio.SynthStream.initialized = false |
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protected |
◆ SamplingRate
| float BGC.Audio.SynthStream.SamplingRate => 44100f |
◆ Channels
| abstract int BGC.Audio.SynthStream.Channels |
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get |
◆ ChannelSamples
| abstract int BGC.Audio.SynthStream.ChannelSamples |
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get |
◆ TotalSamples
| abstract int BGC.Audio.SynthStream.TotalSamples |
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get |
The documentation for this class was generated from the following file: